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> <channel><title>A. Lee Martinez - Author of Divine Misfortune, Monster &#38; more! &#187; Sorts</title> <atom:link href="http://www.aleemartinez.com/tag/sorts/feed/" rel="self" type="application/rss+xml" /><link>http://www.aleemartinez.com</link> <description></description> <lastBuildDate>Wed, 08 Feb 2012 08:01:45 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>Random Blog Post</title><link>http://www.aleemartinez.com/random-blog-post/blog/11112011/</link> <comments>http://www.aleemartinez.com/random-blog-post/blog/11112011/#comments</comments> <pubDate>Fri, 11 Nov 2011 17:58:02 +0000</pubDate> <dc:creator>A. Lee Martinez</dc:creator> <category><![CDATA[Blog]]></category> <category><![CDATA[Skepticism]]></category> <category><![CDATA[games]]></category> <category><![CDATA[Apologies]]></category> <category><![CDATA[Audience]]></category> <category><![CDATA[Brain]]></category> <category><![CDATA[Charming Game]]></category> <category><![CDATA[Complexity]]></category> <category><![CDATA[Creativity]]></category> <category><![CDATA[Elements]]></category> <category><![CDATA[Exact Science]]></category> <category><![CDATA[Famous Person]]></category> <category><![CDATA[Free Moment]]></category> <category><![CDATA[Gimmick]]></category> <category><![CDATA[Guarantees]]></category> <category><![CDATA[Hey]]></category> <category><![CDATA[Homage]]></category> <category><![CDATA[Illusion]]></category> <category><![CDATA[Inspiration]]></category> <category><![CDATA[Little Bit]]></category> <category><![CDATA[Manuscript]]></category> <category><![CDATA[Memento]]></category> <category><![CDATA[Money]]></category> <category><![CDATA[Muses]]></category> <category><![CDATA[Neurons]]></category> <category><![CDATA[Novel]]></category> <category><![CDATA[Odds]]></category> <category><![CDATA[Old School]]></category> <category><![CDATA[Paranormal Activity]]></category> <category><![CDATA[People]]></category> <category><![CDATA[Point Of View]]></category> <category><![CDATA[Pokemon]]></category> <category><![CDATA[Prodding]]></category> <category><![CDATA[Professional Writer]]></category> <category><![CDATA[Protagonist]]></category> <category><![CDATA[Puzzles]]></category> <category><![CDATA[Random Thoughts]]></category> <category><![CDATA[Secret Projects]]></category> <category><![CDATA[Simplicity]]></category> <category><![CDATA[Six Years]]></category> <category><![CDATA[Sophisticated Entertainment]]></category> <category><![CDATA[Sorts]]></category> <category><![CDATA[Spy]]></category> <category><![CDATA[Squishy]]></category> <category><![CDATA[Storytelling]]></category> <category><![CDATA[Struggle]]></category> <category><![CDATA[Top Secret Project]]></category> <category><![CDATA[Unusual Story]]></category> <category><![CDATA[Video Game]]></category> <category><![CDATA[Vital Pieces]]></category> <category><![CDATA[Wii]]></category> <category><![CDATA[Wireless Portal]]></category> <guid
isPermaLink="false">http://www.aleemartinez.com/?p=1222</guid> <description><![CDATA[Hey, gang.  Apologies that I haven&#8217;t been posting as regularly.  I&#8217;ve been surprisingly busy.  I can&#8217;t complain about it.  It&#8217;s a good thing for my career if I have a bunch of projects going on.  It&#8217;s an exciting time to be me, and I guess that means if you&#8217;re a fan, then it can be [...]]]></description> <content:encoded><![CDATA[<p>Hey, gang.  Apologies that I haven&#8217;t been posting as regularly.  I&#8217;ve been surprisingly busy.  I can&#8217;t complain about it.  It&#8217;s a good thing for my career if I have a bunch of projects going on.  It&#8217;s an exciting time to be me, and I guess that means if you&#8217;re a fan, then it can be a little bit exciting for you too.  Or not.  I don&#8217;t expect you to live vicariously through me.  Though you&#8217;re certainly welcome to try.</p><p>Anyway, I&#8217;m still working on my top secret project I&#8217;m not allowed to talk about.  So why bring it up?  Because what&#8217;s the point of working on a top secret project if you can&#8217;t mention it?  This is probably why I&#8217;d be a lousy spy.  The details will remain undisclosed, but I&#8217;m optimistic at this stage that this could be awesome.  I could be wrong.  It&#8217;s happened once or twice before.</p><p>But while I have a free moment, I figured I&#8217;d drop by, confirm that I am still alive, and maybe share some random thoughts.  People do seem to like that sort of thing.  Maybe because as a sort of famous person, they&#8217;re under the illusion I have something interesting to say.  Or maybe we all have something interesting to say, and I just happen to be lucky enough to have an audience.</p><p>So I&#8217;ve been playing Skylanders on my Wii.  If you&#8217;re unfamiliar with it, it&#8217;s a video game with a gimmick.  You get a wireless &#8220;portal&#8221; device that connects to your system and when you put the Skylander figures onto the portal, they appear in your game as characters for you to control.  Think of it as Pokemon, but without having to capture the damn things and instead just going out and buying them.  It is a gimmick, and psychologically, it should be annoying that you&#8217;re basically paying to unlock things that are already in the game.  But it&#8217;s a tremendously charming game with a lot going for it.</p><p>For one thing, the game is a bit old school and aimed at a younger audience.  It&#8217;s not tremendously difficult and most of the levels are straightforward, even if there is a bit of puzzles here and there.  For some reason, Skylanders reminds me a lot of that old classic Gauntlet.  Only instead of running around in a dungeon with four characters to choose from, there are 32 different Skylanders (if you should happen to buy them all).</p><p>What elevates this beyond a gimmick for me is that the game is genuinely fun to play.  And each character has their own unique style.  They aren&#8217;t just interchangeable with different special effects.  Trigger Happy carries a pair of pistols that shoot gold coins and can spray the screen with a deadly barrage.  Meanwhile, Terrafin is a landshark who can swim through rock and punch the enemy with tremendous force.  The more you play the game, the more you unlock on the characters.  It&#8217;s all a very elaborate system of enticement, but so cleverly done that it seems rewarding rather than manipulative.</p><p>It&#8217;s the difference between a game with a gimmick and a gimmicky game.  Skylanders is certainly designed to sell collectible figures, but they went above and beyond to create a fun experience that continues to reward me.  If I were less secure, I might feel weird admitting how much I&#8217;m enjoying a game aimed at kids, but I&#8217;m a professional novelologist.  And I fear the day I can&#8217;t see the beauty of playing a game where I can be anything from a rock dinosaur to a cyber dragon to a very angry tree who spits out giant spiked acorns that he rolls over the forces of evil.</p><p>Meanwhile, I&#8217;ve also been enjoying Castle Empire Online, a free online game that&#8217;s about managing a small kingdom.  It&#8217;s a different animal than Skylanders, but fun.  Worth checking out, if you&#8217;re so inclined.  I play under the name EmperorMollusk.  Send me a friend request.  Maybe I&#8217;ll trade you some fish for coal.  (I&#8217;m always short on coal.)</p><p>But what about the real world?  What&#8217;s going on there?</p><p>How quaint of you to ask.</p><p>Got that secret project thing.  Hush hush.  But it&#8217;s coming along.</p><p>Working on <em>Helen and Troy&#8217;s Epic Road Quest</em>, my next manuscript (prob out in 2013).</p><p>Oh, and that Mack Megaton story&#8230;it&#8217;s still coming.  I promise.</p><p>Finally, I&#8217;d like to offer my thoughts on the topic of skepticism.  The problem with your average person&#8217;s view of skepticism is that it seems to mean &#8220;Non-Believer&#8221;.  When I say I&#8217;m skeptical of ghosts, for instance, it&#8217;s often assumed I don&#8217;t believe ghosts exist.  In point of fact, I am a genuine skeptic when it comes to the paranormal.  I remain unconvinced but open to it.</p><p>And, yes, I understand there there is &#8220;evidence&#8221; for the paranormal.  It&#8217;s just not very good evidence.  And it certainly isn&#8217;t very convincing evidence for any particular claim.  This isn&#8217;t to say that those claims are wrong.  It&#8217;s just that they remain so ill-defined as to honestly admit they are specious at best.  The difficulty I have with &#8220;the paranormal&#8221; is that no one who believes it genuinely seems to be investigating it in an open way.  Instead, they have their pet theory that they are trying to prove.  That&#8217;s just bad research.</p><p>For example, perhaps electronic voice phenomenon is a real thing, and we are managing to record the voices of invisible beings around us.  This could mean a hundred things though.  Perhaps there are alien entities from another dimension trying to make contact with us.  Perhaps mischievous imps are playing tricks on us.  Or perhaps they are psychic imprints created by the will of the living investigators.  When it comes to the paranormal, none of these explanations seems unreasonable to me.  Or they could all be wrong.</p><p>This is why I am skeptical.  Even if you capture a genuine EVP, it could be something we haven&#8217;t even thought of yet.  There are so many possibilities, the only genuinely honest thing to do is to record the result and keep investigating.</p><p>Inevitably, someone will tell me I am being too closed minded.  But it&#8217;s actually the opposite.  I&#8217;m so open minded about what it COULD be that I have a hard time just declaring what it is as if I actually knew.  The believer is often the one who seems closed minded to me, willing to stretch any and all evidence toward their pet theory, ignoring any possibility outside of that.</p><p>As an experiment, I suggest watching different ghost hunting shows.  What&#8217;s most surprising about the shows isn&#8217;t that they find &#8220;evidence&#8221;, but the type of &#8220;evidence&#8221; they find.  Each show tends to find the kind of ghosts they&#8217;re looking for, regardless of their location.  The less dangerous spirits of <em>Ghost Hunters </em>never seem to cross paths with the more terrifying specters of <em>Ghost Adventures</em>.  And the outright malevolent forces of <em>Paranormal State</em> never seem to show up in any episodes of <em>Fact or Faked</em>.</p><p>Skeptically, it could be argued that perhaps that&#8217;s the way the supernatural works.  Perhaps different facets of the paranormal respond to different people.  Perhaps my very skepticism is what prevents me from seeing any evidence for myself.  Or perhaps it&#8217;s all just our primitive imagination responding to spooky sounds and unfamiliar locations.  Or perhaps we&#8217;re all just brains floating in a giant shared simulation and some people have their experience settings dialed to monster.</p><p>That&#8217;s skepticism.  Far too extreme to be practical, of course.  But just want to put it out there.</p><p>My general rule is that if the evidence could just as easily apply to leprechauns, then I remain unconvinced.  Lights in the skies could be alien spaceships.  Or the fey folk playing tricks on us.  Until we actually have a flying saucer or a faerie in our possession, we can&#8217;t know for sure.</p><p>Although I do still believe that Bigfoot is just Chupacapbra in a suit.</p><p>Fighting the good fight, Writing the good write,</p><p>Lee</p> ]]></content:encoded> <wfw:commentRss>http://www.aleemartinez.com/random-blog-post/blog/11112011/feed/</wfw:commentRss> <slash:comments>9</slash:comments> </item> <item><title>Letter of Marque, Warhammer: Invasion (game reviews)</title><link>http://www.aleemartinez.com/letter-marque-warhammer-invasion/blog/24112009/</link> <comments>http://www.aleemartinez.com/letter-marque-warhammer-invasion/blog/24112009/#comments</comments> <pubDate>Tue, 24 Nov 2009 08:18:27 +0000</pubDate> <dc:creator>A. Lee Martinez</dc:creator> <category><![CDATA[Blog]]></category> <category><![CDATA[Cannon]]></category> <category><![CDATA[Card Games]]></category> <category><![CDATA[Casual Games]]></category> <category><![CDATA[Fantasy Flight Games]]></category> <category><![CDATA[Final Verdict]]></category> <category><![CDATA[First Game]]></category> <category><![CDATA[Five Minutes]]></category> <category><![CDATA[Fridays]]></category> <category><![CDATA[Gamers]]></category> <category><![CDATA[Gaming Group]]></category> <category><![CDATA[Good Measure]]></category> <category><![CDATA[Half The Battle]]></category> <category><![CDATA[Invasion]]></category> <category><![CDATA[Letter Of Marque]]></category> <category><![CDATA[Light Game]]></category> <category><![CDATA[Line Games]]></category> <category><![CDATA[Oceans]]></category> <category><![CDATA[Play Time]]></category> <category><![CDATA[Silver Line]]></category> <category><![CDATA[Sorts]]></category> <guid
isPermaLink="false">http://www.aleemartinez.com/?p=218</guid> <description><![CDATA[Hi.  Haven&#8217;t been posting much lately.  Been kind of busy, but I&#8217;ve decided that the best thing to do is to create a schedule.  So let&#8217;s make it Tuesdays and Fridays that I will add something to this site.  Now you know, and knowing is half the battle. Tonight, I&#8217;d like to write a couple [...]]]></description> <content:encoded><![CDATA[<p>Hi.  Haven&#8217;t been posting much lately.  Been kind of busy, but I&#8217;ve decided that the best thing to do is to create a schedule.  So let&#8217;s make it Tuesdays and Fridays that I will add something to this site.  Now you know, and knowing is half the battle.</p><p>Tonight, I&#8217;d like to write a couple of game reviews.  I don&#8217;t know this for certain, but I sometimes think I am among board and card games strongest celebrity afficianados.  Maybe not, but we&#8217;ll just pretend like I am.</p><p>The first game I want to mention is <strong>Letter of Marque</strong> by Fantasy Flight Games.  (<a
target="_blank" href="http://www.fantasyflightgames.com">http://www.fantasyflightgames.com</a>)   This is a light game with elements of bluffing, strategy, and memory.  It&#8217;s part of Fantasy Flight&#8217;s Silver Line games.  These are games that come in small boxes, easy to transport, usually very easy to teach.  These are casual games that are easy enough for non-gamers to enjoy with enough depth to keep more hardcore gamers interested.</p><p>Every player gets five small plastic ships.  Three of those ships are defenseless blanks on the bottom.  The other two have cannon icons on their bottom.  Each player is trying to transport as much treasure as possible across the dangerous oceans while also attacking vulnerable opposing ships.  It&#8217;s a game of bluff and counter-bluff with an element of memory thrown in for good measure.</p><p>Perhaps Letter of Marque&#8217;s greatest strength is its speed of play.  While the suggested play time is 30 to 45 minutes, this seems like a great overstimation.  I&#8217;ve played this game with anywhere from 2 to 5 people.  With 2, it&#8217;s over in less than five minutes.  With 5, it took only 10 minutes to complete a game.  Even if you have one or two indecisive sorts in your gaming group, this game should never take more than 20 minutes.  And I still think that&#8217;s a stretch.</p><p>This is an excellent filler game for a serious gaming group.  It&#8217;s also an accessible game for non-gamers.  FINAL VERDICT:  HIGHLY RECOMMENDED.</p><p>Next up is <strong>WARHAMMER: INVASION</strong> by Fantasy Flight Games again.  This is a card game based on the popular Warhammer Fantasy miniature warfare game.  I&#8217;ve never played that.  It&#8217;s just way too expensive a hobby for me.  And I don&#8217;t like putting models together and painting them.  I just want to open the box and start playing.</p><p>The card game isn&#8217;t a direct translation of the game.  Rather, it&#8217;s the same theme, same ideas repackaged in a fun and original card game.  Warhammer: Invasion is a living card game.  This is a term used by FFG for its expandable card games.  Living card games are meant to give casual players an enjoyable experience and allow more serious players the options of deck building and new content that more traditonal collectible card games allow. </p><p>LCGs are basically the Heroscape of card games.  You get a complete game in the box, but you can get new cards with the release of booster packs.  You don&#8217;t buy blindly either.  No randomization here.  In addition, Warhammer: Invasion is the first game FFG specifically designed with the LCG in mind, and I think this shows in the game.</p><p>The card game, just like the miniature game, is all about battle.  To win, you have to burn two zones of your opponent&#8217;s capital.  Each zone serves a different purpose.  You have your Kingdom where you gain resources needed to pay the cost to play cards.  You have your Quest zone where you can deploy cards to help you increase your cards drawn per turn.  And you have your Battlefield where you send your army to fight the good fight.</p><p>The zones and their functions are one of the things I really like about this game.  In most games of this sort, all cards have very specific purposes.  You summon minions to attack your opponent and draw resources in a very rigid way.  Not so here.  Most of your units can be deployed in any zone.  Need more resources?  Send your warriors to your kingdom.  Want to discourage your opponent from attacking your Quest zone?  Throw some more dangerous units in the way (as well as getting more cards into your hand per turn along the way).</p><p>If it all sounds a bit complicated, rest assured that it isn&#8217;t.  The game is well-designed and surprisingly accessible.  The full color rulebook spells everything out clearly, and this is another one of those games that I think can achieve a wide group of casual and serious gamers.  I don&#8217;t really know much about Warhammer or its universe other than it has a faction composed of marauding ratmen and that if I played Warhammer, that is totally who I would be.</p><p>Warhammer: Invasion gets another Highly Recommended Verdict from me.  It&#8217;s a solid game out of the box, and the addition of regularly scheduled booster cards means collectible card gamers can enjoy their regular shot of new content without having to feel bad about it.</p><p>So two more game reviews in the can.  Hope you enjoyed them.</p><p>Fighting the good fight, Writing the good write,</p><p>Lee</p> ]]></content:encoded> <wfw:commentRss>http://www.aleemartinez.com/letter-marque-warhammer-invasion/blog/24112009/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
